These characters rely heavily on their active abilities to disrupt the opponent’s rhythm, providing incredible control over the flow of the match.
If you prefer a playstyle that relies on frustrating the opponent into making mistakes, a defensive hero is your perfect avatar.
The Unmovable Objects
Their abilities often involve massive area-of-effect (AoE) crowd control, such as a localized earthquake, a stunning roar, or a temporary invulnerability shield.
Once the enemy is gathered around your champion, you activate their defensive ability while simultaneously dropping a splash-damage spell.
- Save the ability for when they are surrounded and low on health.
- Create a symbiotic defense.
- Space your placements carefully.
The Tacticians: Ranged Control Heroes
Their abilities are complex, often involving stealth, piercing shots, or the ability to summon temporary defensive structures on the fly.
If an enemy drops a massive Golem, you place the Queen safely in the back, wait for the Golem to cross, and activate her cloak.
| Commander Type | What it Excels At |
|---|---|
| Invisible Archer | Shredding massive, slow-moving tanks from a safe distance before they can reach the tower |
| Minion Master | Creating infinite cheap distractions to completely halt single-target attackers like the P. When you adored this information and also you would want to receive details about tower rush generously go to the web page. E.K.K.A |
Building Around Your Defender
Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.
Become the unbreakable wall, and watch the enemies shatter against you.