Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
The most popular class for beginners is the heavy melee bruiser, designed to absorb insane amounts of punishment.
When playing a tank commander, your strategy relies on building a massive, slow-moving ‘deathball’ of troops.
- Tanks are useless against flying swarms.
- Wait until they are surrounded to use the AoE attack.
- They make fantastic emergency defenders.
The Backline Tacticians
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
| Commander Class | Best Pairing |
|---|---|
| Ranged DPS | Cycle decks and control setups |
| The Grand Warden | Massive golem or giant pushes |
Choosing Your Leader
Do not just blindly pick whichever commander is currently dominating the competitive meta.
Lead your troops with confidence, and victory will follow.
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