Of all the archetypes in the game, none is more universally despised by the casual player base than the ‘Spawner’ or ‘SimCity’ deck.
This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
Nuking the Huts
The Poison spell is uniquely designed to completely ruin a Spawner player’s day because its lingering damage-over-time effect lasts for several seconds.
Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.
- They do virtually no building damage and are a waste of energy.
- Wait until they place the building before cycling your spell.
- The massive damage radius will guarantee a hit on both targets.
The Bowler and the Magic Archer
Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.
By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
| Enemy Error | The Counterplay |
|---|---|
| Opponent drops a 7-elixir Barbarian Hut as their very first play | Instantly rush the opposite lane with a fast 5-elixir push; they will have only 3 elixir to defend and will lose the tower immediately |
| Opponent places two huts touching each other | Drop a Fireball perfectly centered to damage both huts and the Princess tower simultaneously for massive value |
Breaking the Siege Mentality
You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.
Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
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