Many modern iterations of the genre have introduced powerful ‘Hero’ or ‘Commander’ units to lead the charge.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
Heavy Melee Commanders
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.
- The ‘Golden Knight’ archetype excels at dashing through swarms.
- The ‘Skeleton King’ archetype relies on summoning backup.
- Always know what counter your opponent is holding.
The Backline Tacticians
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
When kept alive, a ranged hero can generate absurd amounts of positive elixir trades over the course of a match.
| Power | Best Scenario |
|---|---|
| Stealth/Invisibility | Use to secure the final hit on a critical building |
| Minion Generation | Activate when the enemy has exhausted their splash damage spells |
Finding Your Playstyle
A comfortable player using an off-meta hero will always defeat a confused player using the ‘best’ character.
Lead your troops with confidence, and victory will follow.
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