There are few things more demoralizing in an arena battler than watching your opponent’s massive tank completely regenerate its health bar.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
The Golden Rule: Kill the Support First
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Distract her or kill her instantly.
- If you drop it too early, their tower will kill your assassin.
- A Zap removes a shield instantly, allowing your Mini P.E.K.K. If you have any inquiries relating to where and exactly how to utilize tower rush, you can contact us at our own website. A to land a lethal blow.
The Cheese Pushes
When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Threat Level | Healing Method | How to Stop It |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Instant Burst | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Master the backline dive, and dominate the arena.